the embedding's gradient collected in a fixed order (the rows of the
positions naming a token added in position order, by the block of the
first: Realization.Nvidia.SM86.IndexedRowScatterOrderedSM86), so training
takes the same bits every run; the geometry is the atomic form's
354def coppeliusScatterGeometry : (family IndexedRowScatterSM86Geometry) =
355 (constructor IndexedRowScatterSM86Geometry IndexedRowScatterTokenEmbeddingGradientRows512x1024)The compiler supplied declaration spans and resolved links from this source snapshot. This page does not assert that this file belongs to a checked closure.